Final update


Finally, the game is stable and performant on the web version! I also had to rewrite the entire physics logic to make it independent of the potential lag you might face with older computers. That way, the game feels smooth and does not slow down when you have lower framerates like 20 FPS, making it more playable and very stable musically.

It took a long time to get good enough performance on the web version, due to the lack of support for multithreading on WebAssembly!

You should still use the Linux or Windows versions if possible, as they have better quality audio, better performance and better visuals.

This is the end of a small journey started during a 4 weeks ago, during GMTK 2025 :)

Bertrand

Files

Pachelb'Hell.exe 49 MB
44 days ago
Pachelb’Hell.x86_64 42 MB
44 days ago
Pachelb’Hell-web.zip 17 MB
44 days ago

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